![]() She is dragged along by the story rather than showing initiative of her own. Sabriel is driven by plot devices Sabriel herself is not a particularly interesting character. Nix’s world-building in general is intriguing, but opportunities for development seem limited by the scope of the novel. The dead, when they arise, are appropriately creepy and provide the peak moments of the story. Similarly, the most interesting element of Sabriel’s world is the realm of Death. The most evocative and well-written passages in the novel involve Sabriel’s use of magic, particularly the ringing of bells with their unique properties and “voices.” Charter spellcraft involves common elements of magic like words and hand movements, but Nix has built in a wonderfully realized application of bells. Nix takes the well-worn trope of necromancy and inverts it-Charter necromancers use their powers to bind the dead away from the living. Like many novels, Sabriel toys with the clash of magic and technology-and magic is where Sabriel shines. ![]()
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